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<a href="thin__structure__dynamics_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* -----------------------------------------------------------------------------*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *                               SPHinXsys                                      *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * -----------------------------------------------------------------------------*</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPHinXsys (pronunciation: s&#39;finksis) is an acronym from Smoothed Particle    *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * Hydrodynamics for industrial compleX systems. It provides C++ APIs for       *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * physical accurate simulation and aims to model coupled industrial dynamic    *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * systems including fluid, solid, multi-body dynamics and beyond with SPH      *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * (smoothed particle hydrodynamics), a meshless computational method using     *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * particle discretization.                                                     *</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> *                                                                              *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * SPHinXsys is partially funded by German Research Foundation                  *</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * (Deutsche Forschungsgemeinschaft) DFG HU1527/6-1, HU1527/10-1,               *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * HU1527/12-1 and HU1527/12-4.                                                 *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> *                                                                              *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * Portions copyright (c) 2017-2022 Technical University of Munich and          *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * the authors&#39; affiliations.                                                   *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> *                                                                              *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * Licensed under the Apache License, Version 2.0 (the &quot;License&quot;); you may      *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * not use this file except in compliance with the License. You may obtain a    *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * copy of the License at http://www.apache.org/licenses/LICENSE-2.0.           *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *                                                                              *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * -----------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#ifndef THIN_STRUCTURE_DYNAMICS_H</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#define THIN_STRUCTURE_DYNAMICS_H</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &quot;all_particle_dynamics.h&quot;</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="base__kernel_8h.html">base_kernel.h</a>&quot;</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#include &quot;all_body_relations.h&quot;</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="solid__body_8h.html">solid_body.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="solid__particles_8h.html">solid_particles.h</a>&quot;</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="elastic__solid_8h.html">elastic_solid.h</a>&quot;</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_s_p_h.html">SPH</a></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;{</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    <span class="keyword">namespace </span>thin_structure_dynamics</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    {</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;        <span class="keyword">typedef</span> DataDelegateSimple&lt;SolidBody, ShellParticles, ElasticSolid&gt; ShellDataSimple;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;        <span class="keyword">typedef</span> DataDelegateInner&lt;SolidBody, ShellParticles, ElasticSolid&gt; ShellDataInner;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_dynamics_initial_condition.html">   52</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_dynamics_initial_condition.html">ShellDynamicsInitialCondition</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics_simple.html">ParticleDynamicsSimple</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">ShellDataSimple</a></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;        {</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_dynamics_initial_condition.html">ShellDynamicsInitialCondition</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a> &amp;solid_body);</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_dynamics_initial_condition.html">ShellDynamicsInitialCondition</a>(){};</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;n0_, &amp;n_, &amp;pseudo_n_, &amp;pos0_;</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;            <a class="code" href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt;Matd&gt;</a> &amp;transformation_matrix_;</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;        };</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;</div><div class="line"><a name="l00067"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_acoustic_time_step_size.html">   67</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_acoustic_time_step_size.html">ShellAcousticTimeStepSize</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics_reduce.html">ParticleDynamicsReduce</a>&lt;Real, ReduceMin&gt;,</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;                                          <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">ShellDataSimple</a></div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;        {</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_acoustic_time_step_size.html">ShellAcousticTimeStepSize</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a> &amp;sph_body);</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_acoustic_time_step_size.html">ShellAcousticTimeStepSize</a>(){};</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;vel_, &amp;acc_, &amp;angular_vel_, &amp;dangular_vel_dt_;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;            <a class="code" href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt;Real&gt;</a> &amp;thickness_;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;            Real rho0_, physical_viscosity_, E0_, nu_, c0_;</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;            Real smoothing_length_;</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;            Real ReduceFunction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;        };</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;</div><div class="line"><a name="l00086"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration.html">   86</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration.html">ShellCorrectConfiguration</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_interaction_dynamics.html">InteractionDynamics</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">ShellDataInner</a></div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        {</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration.html">ShellCorrectConfiguration</a>(<a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a> &amp;inner_relation);</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration.html">ShellCorrectConfiguration</a>(){};</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;            <a class="code" href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt;Real&gt;</a> &amp;Vol_;</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;            <a class="code" href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt;Matd&gt;</a> &amp;B_;</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;n0_;</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;            <a class="code" href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt;Matd&gt;</a> &amp;transformation_matrix_;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration.html#ab32aba90e015055941ae43c13e3c69be">Interaction</a>(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;        };</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_deformation_gradient_tensor.html">  104</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_deformation_gradient_tensor.html">ShellDeformationGradientTensor</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_interaction_dynamics.html">InteractionDynamics</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">ShellDataInner</a></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;        {</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_deformation_gradient_tensor.html">ShellDeformationGradientTensor</a>(<a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a> &amp;inner_relation);</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_deformation_gradient_tensor.html">ShellDeformationGradientTensor</a>(){};</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;            <a class="code" href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt;Real&gt;</a> &amp;Vol_;</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;pos_, &amp;pseudo_n_, &amp;n0_;</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;            <a class="code" href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt;Matd&gt;</a> &amp;B_, &amp;F_, &amp;F_bending_;</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;            <a class="code" href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt;Matd&gt;</a> &amp;transformation_matrix_;</div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;        };</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;</div><div class="line"><a name="l00122"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_base_shell_relaxation.html">  122</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_base_shell_relaxation.html">BaseShellRelaxation</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics1_level.html">ParticleDynamics1Level</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">ShellDataInner</a></div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;        {</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_base_shell_relaxation.html">BaseShellRelaxation</a>(<a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a> &amp;inner_relation);</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160; 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               &amp;angular_vel_, dangular_vel_dt_;</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;            <a class="code" href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt;Matd&gt;</a> &amp;B_, &amp;F_, &amp;dF_dt_, &amp;F_bending_, &amp;dF_bending_dt_;</div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;            <a class="code" href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt;Matd&gt;</a> &amp;transformation_matrix_;</div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;        };</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;</div><div class="line"><a name="l00142"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html">  142</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html">ShellStressRelaxationFirstHalf</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_base_shell_relaxation.html">BaseShellRelaxation</a></div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;        {</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html#a75f0ac67eea5cee3fc1e0489d096529e">ShellStressRelaxationFirstHalf</a>(<a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a> &amp;inner_relation,</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;                <span class="keywordtype">int</span> number_of_gaussian_points = 3, <span class="keywordtype">bool</span> hourglass_control = <span class="keyword">false</span>);</div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html">ShellStressRelaxationFirstHalf</a>() {};</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;</div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;            Real rho0_, inv_rho0_;</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;            <a class="code" href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt;Matd&gt;</a> &amp;global_stress_, &amp;global_moment_;</div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;global_shear_stress_, &amp;n_;</div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;            Real smoothing_length_, E0_, G0_, nu_, hourglass_control_factor_;</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;            <span class="keywordtype">bool</span> hourglass_control_;</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;            <span class="keyword">const</span> Real inv_W0_ = 1.0 / body_-&gt;sph_adaptation_-&gt;getKernel()-&gt;W0(Vecd(0));</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;            <span class="keyword">const</span> Real shear_correction_factor_ = 5.0 / 6.0;</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;</div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;            <span class="keyword">const</span> <a class="code" href="class_std_vec_3_01_real_01_4.html">StdVec&lt;Real&gt;</a> three_gaussian_points_ = { 0.0, 0.7745966692414834, -0.7745966692414834 };</div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;            <span class="keyword">const</span> <a class="code" href="class_std_vec_3_01_real_01_4.html">StdVec&lt;Real&gt;</a> three_gaussian_weights_ = { 0.8888888888888889, 0.5555555555555556, 0.5555555555555556 };</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;            <span class="keyword">const</span> <a class="code" href="class_std_vec_3_01_real_01_4.html">StdVec&lt;Real&gt;</a> five_gaussian_points_</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;                = { 0.0, 0.5384693101056831, -0.5384693101056831, 0.9061798459386640, -0.9061798459386640 };</div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;            <span class="keyword">const</span> <a class="code" href="class_std_vec_3_01_real_01_4.html">StdVec&lt;Real&gt;</a> five_gaussian_weights_</div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;                = { 0.5688888888888889, 0.4786286704993665, 0.4786286704993665, 0.2369268850561891, 0.2369268850561891 };</div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;            <span class="keywordtype">int</span> number_of_gaussian_points_;</div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;            <a class="code" href="class_std_vec_3_01_real_01_4.html">StdVec&lt;Real&gt;</a> gaussian_point_;</div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;            <a class="code" href="class_std_vec_3_01_real_01_4.html">StdVec&lt;Real&gt;</a> gaussian_weight_;</div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;</div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;</div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html#a156fb6baa3843f7053a683e439d6e9f6">Initialization</a>(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html#ac5f217f8fc20b2c1cb314987334fb613">Interaction</a>(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;        };</div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;</div><div class="line"><a name="l00179"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_second_half.html">  179</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_second_half.html">ShellStressRelaxationSecondHalf</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_base_shell_relaxation.html">BaseShellRelaxation</a></div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;        {</div><div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;            <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_second_half.html">ShellStressRelaxationSecondHalf</a>(<a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a> &amp;inner_relation)</div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;                : <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_base_shell_relaxation.html">BaseShellRelaxation</a>(inner_relation){};</div><div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_second_half.html">ShellStressRelaxationSecondHalf</a>(){};</div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;</div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Initialization(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;        };</div><div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;</div><div class="line"><a name="l00196"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region.html">  196</a></span>&#160; 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           <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;rotation_, &amp;angular_vel_, &amp;dangular_vel_dt_;</div><div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;pseudo_n_, &amp;dpseudo_n_dt_;</div><div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;            <span class="keyword">virtual</span> Vecd getDisplacement(<span class="keyword">const</span> Vecd &amp;pos_0, <span class="keyword">const</span> Vecd &amp;pos_n) { <span class="keywordflow">return</span> pos_0; };</div><div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;            <span class="keyword">virtual</span> Vecd getVelocity(<span class="keyword">const</span> Vecd &amp;pos_0, <span class="keyword">const</span> Vecd &amp;pos_n, <span class="keyword">const</span> Vecd &amp;vel_n) { <span class="keywordflow">return</span> Vecd(0); 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};</div><div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;        };</div><div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;</div><div class="line"><a name="l00223"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_fixed_free_rotate_shell_boundary.html">  223</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_fixed_free_rotate_shell_boundary.html">FixedFreeRotateShellBoundary</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_interaction_dynamics_by_particle1_level.html">PartInteractionDynamicsByParticle1Level</a>,</div><div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;                                             <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">ShellDataInner</a></div><div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;        {</div><div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;            <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_fixed_free_rotate_shell_boundary.html">FixedFreeRotateShellBoundary</a>(<a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a> &amp;inner_relation,</div><div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;                                         <a class="code" href="class_s_p_h_1_1_body_part_by_particle.html">BodyPartByParticle</a> &amp;body_part, Vecd constrained_direction = Vecd(0));</div><div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_fixed_free_rotate_shell_boundary.html">FixedFreeRotateShellBoundary</a>(){};</div><div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;</div><div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;            Real W0_;</div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;            Matd constrain_matrix_, recover_matrix_;</div><div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;            <a class="code" href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt;Real&gt;</a> &amp;Vol_;</div><div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;vel_, &amp;angular_vel_;</div><div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> vel_n_temp_, angular_vel_temp_;</div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;</div><div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Initialization(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;        };</div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;</div><div class="line"><a name="l00247"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_clamp_constrain_shell_body_region.html">  247</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_clamp_constrain_shell_body_region.html">ClampConstrainShellBodyRegion</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_interaction_dynamics_by_particle1_level.html">PartInteractionDynamicsByParticle1Level</a>,</div><div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;                                              <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_inner.html">ShellDataInner</a></div><div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;        {</div><div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;            <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_clamp_constrain_shell_body_region.html">ClampConstrainShellBodyRegion</a>(<a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a> &amp;inner_relation, <a class="code" href="class_s_p_h_1_1_body_part_by_particle.html">BodyPartByParticle</a> &amp;body_part);</div><div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_clamp_constrain_shell_body_region.html">ClampConstrainShellBodyRegion</a>(){};</div><div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;</div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;            <a class="code" href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt;Real&gt;</a> &amp;Vol_;</div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;vel_, &amp;angular_vel_;</div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> vel_n_temp_, angular_vel_temp_;</div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;</div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Initialization(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Interaction(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;        };</div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;</div><div class="line"><a name="l00269"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction.html">  269</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction.html">ConstrainShellBodyRegionInAxisDirection</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_part_simple_dynamics_by_particle.html">PartSimpleDynamicsByParticle</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">ShellDataSimple</a></div><div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;        {</div><div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;            <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction.html">ConstrainShellBodyRegionInAxisDirection</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a> &amp;sph_body, <a class="code" href="class_s_p_h_1_1_body_part_by_particle.html">BodyPartByParticle</a> &amp;body_part, <span class="keywordtype">int</span> axis_direction);</div><div class="line"><a name="l00273"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction.html#a4f1f9bf3bd7b1e7260e4fdf7018fc135">  273</a></span>&#160;            <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction.html">ConstrainShellBodyRegionInAxisDirection</a>(){};</div><div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;</div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;            <span class="keyword">const</span> <span class="keywordtype">int</span> <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction.html#a4f1f9bf3bd7b1e7260e4fdf7018fc135">axis_</a>; </div><div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;pos_, &amp;pos0_;</div><div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;vel_, &amp;acc_;</div><div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;rotation_, &amp;angular_vel_, &amp;dangular_vel_dt_;</div><div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;            <span class="keyword">virtual</span> <span class="keywordtype">void</span> Update(<span class="keywordtype">size_t</span> index_i, Real dt = 0.0) <span class="keyword">override</span>;</div><div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;        };</div><div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;</div><div class="line"><a name="l00287"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1thin__structure__dynamics_1_1_distributing_point_forces_to_shell.html">  287</a></span>&#160;        <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_distributing_point_forces_to_shell.html">DistributingPointForcesToShell</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_particle_dynamics_simple.html">ParticleDynamicsSimple</a>, <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_data_delegate_simple.html">ShellDataSimple</a></div><div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;        {</div><div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;        <span class="keyword">protected</span>:</div><div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;            std::vector&lt;Vecd&gt; point_forces_, reference_positions_, time_dependent_point_forces_;</div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;            Real time_to_full_external_force_;</div><div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;            Real particle_spacing_ref_, h_spacing_ratio_;</div><div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;            <a class="code" href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt;Vecd&gt;</a> &amp;pos0_, &amp;acc_prior_;</div><div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;            <a class="code" href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt;Real&gt;</a> &amp;Vol_, &amp;mass_, &amp;thickness_;</div><div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;            std::vector &lt;StdLargeVec&lt;Real&gt;&gt; weight_;</div><div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;            std::vector&lt;Real&gt; sum_of_weight_;</div><div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;</div><div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;        <span class="keyword">public</span>:</div><div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;            <a class="code" href="class_s_p_h_1_1thin__structure__dynamics_1_1_distributing_point_forces_to_shell.html">DistributingPointForcesToShell</a>(<a class="code" href="class_s_p_h_1_1_solid_body.html">SolidBody</a> &amp;sph_body, std::vector&lt;Vecd&gt; point_forces,</div><div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;                std::vector&lt;Vecd&gt; reference_positions, Real time_to_full_external_force,</div><div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160; 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       };</div><div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;    }</div><div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;}</div><div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;<span class="preprocessor">#endif //THIN_STRUCTURE_DYNAMICS_H</span></div><div class="ttc" id="class_std_large_vec_3_01_real_01_4_html"><div class="ttname"><a href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt; Real &gt;</a></div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction.html">SPH::thin_structure_dynamics::ConstrainShellBodyRegionInAxisDirection</a></div><div class="ttdoc">The boundary conditions are denoted by SS1 according to the references. The axis_direction must be 0 ...</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:269</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_dynamics_initial_condition_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_dynamics_initial_condition.html">SPH::thin_structure_dynamics::ShellDynamicsInitialCondition</a></div><div class="ttdoc">set initial condition for shell particles This is a abstract class to be override for case specific i...</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:52</div></div>
<div class="ttc" id="class_s_p_h_1_1_data_delegate_inner_html"><div class="ttname"><a href="class_s_p_h_1_1_data_delegate_inner.html">SPH::DataDelegateInner</a></div><div class="ttdoc">prepare data for inner particle dynamics </div><div class="ttdef"><b>Definition:</b> base_particle_dynamics.h:216</div></div>
<div class="ttc" id="class_std_large_vec_3_01_matd_01_4_html"><div class="ttname"><a href="class_std_large_vec_3_01_matd_01_4.html">StdLargeVec&lt; Matd &gt;</a></div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_acoustic_time_step_size_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_acoustic_time_step_size.html">SPH::thin_structure_dynamics::ShellAcousticTimeStepSize</a></div><div class="ttdoc">Computing the acoustic time step size for shell. </div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:67</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction_html_a4f1f9bf3bd7b1e7260e4fdf7018fc135"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_in_axis_direction.html#a4f1f9bf3bd7b1e7260e4fdf7018fc135">SPH::thin_structure_dynamics::ConstrainShellBodyRegionInAxisDirection::axis_</a></div><div class="ttdeci">const int axis_</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:273</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half_html_a75f0ac67eea5cee3fc1e0489d096529e"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html#a75f0ac67eea5cee3fc1e0489d096529e">SPH::thin_structure_dynamics::ShellStressRelaxationFirstHalf::ShellStressRelaxationFirstHalf</a></div><div class="ttdeci">ShellStressRelaxationFirstHalf(BaseBodyRelationInner &amp;inner_relation, int number_of_gaussian_points=3, bool hourglass_control=false)</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.cpp:128</div></div>
<div class="ttc" id="class_s_p_h_1_1_particle_dynamics_simple_html"><div class="ttname"><a href="class_s_p_h_1_1_particle_dynamics_simple.html">SPH::ParticleDynamicsSimple</a></div><div class="ttdoc">Simple particle dynamics without considering particle interaction. </div><div class="ttdef"><b>Definition:</b> particle_dynamics_algorithms.h:48</div></div>
<div class="ttc" id="class_s_p_h_1_1_body_part_by_particle_html"><div class="ttname"><a href="class_s_p_h_1_1_body_part_by_particle.html">SPH::BodyPartByParticle</a></div><div class="ttdoc">A body part with a collection of particles. </div><div class="ttdef"><b>Definition:</b> base_body_part.h:64</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_distributing_point_forces_to_shell_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_distributing_point_forces_to_shell.html">SPH::thin_structure_dynamics::DistributingPointForcesToShell</a></div><div class="ttdoc">Distribute a series of point forces to its contact shell bodies. </div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:287</div></div>
<div class="ttc" id="class_s_p_h_1_1_solid_body_html"><div class="ttname"><a href="class_s_p_h_1_1_solid_body.html">SPH::SolidBody</a></div><div class="ttdoc">Declaration of solidbody which is used for Solid BCs and derived from RealBody. </div><div class="ttdef"><b>Definition:</b> solid_body.h:46</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration.html">SPH::thin_structure_dynamics::ShellCorrectConfiguration</a></div><div class="ttdoc">obtain the corrected initial configuration in strong form </div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:86</div></div>
<div class="ttc" id="class_s_p_h_1_1_part_simple_dynamics_by_particle_html"><div class="ttname"><a href="class_s_p_h_1_1_part_simple_dynamics_by_particle.html">SPH::PartSimpleDynamicsByParticle</a></div><div class="ttdoc">Abstract class for body part simple particle dynamics. </div><div class="ttdef"><b>Definition:</b> particle_dynamics_bodypart.h:70</div></div>
<div class="ttc" id="class_std_large_vec_3_01_vecd_01_4_html"><div class="ttname"><a href="class_std_large_vec_3_01_vecd_01_4.html">StdLargeVec&lt; Vecd &gt;</a></div></div>
<div class="ttc" id="class_s_p_h_1_1_particle_dynamics_reduce_html"><div class="ttname"><a href="class_s_p_h_1_1_particle_dynamics_reduce.html">SPH::ParticleDynamicsReduce</a></div><div class="ttdoc">Base abstract class for reduce. </div><div class="ttdef"><b>Definition:</b> particle_dynamics_algorithms.h:69</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half_html_a156fb6baa3843f7053a683e439d6e9f6"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html#a156fb6baa3843f7053a683e439d6e9f6">SPH::thin_structure_dynamics::ShellStressRelaxationFirstHalf::Initialization</a></div><div class="ttdeci">virtual void Initialization(size_t index_i, Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.cpp:166</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_deformation_gradient_tensor_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_deformation_gradient_tensor.html">SPH::thin_structure_dynamics::ShellDeformationGradientTensor</a></div><div class="ttdoc">computing deformation gradient tensor for shell </div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:104</div></div>
<div class="ttc" id="class_s_p_h_1_1_particle_dynamics1_level_html"><div class="ttname"><a href="class_s_p_h_1_1_particle_dynamics1_level.html">SPH::ParticleDynamics1Level</a></div><div class="ttdoc">This class includes an initialization, an interaction and a update steps. </div><div class="ttdef"><b>Definition:</b> particle_dynamics_algorithms.h:181</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_clamp_constrain_shell_body_region_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_clamp_constrain_shell_body_region.html">SPH::thin_structure_dynamics::ClampConstrainShellBodyRegion</a></div><div class="ttdoc">The clamped constrain of a shell body part. </div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:247</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_base_shell_relaxation_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_base_shell_relaxation.html">SPH::thin_structure_dynamics::BaseShellRelaxation</a></div><div class="ttdoc">abstract class for preparing shell relaxation </div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:122</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration_html_ab32aba90e015055941ae43c13e3c69be"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_correct_configuration.html#ab32aba90e015055941ae43c13e3c69be">SPH::thin_structure_dynamics::ShellCorrectConfiguration::Interaction</a></div><div class="ttdeci">virtual void Interaction(size_t index_i, Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.cpp:61</div></div>
<div class="ttc" id="class_s_p_h_1_1_interaction_dynamics_html"><div class="ttname"><a href="class_s_p_h_1_1_interaction_dynamics.html">SPH::InteractionDynamics</a></div><div class="ttdoc">This is the class for particle interaction with other particles. </div><div class="ttdef"><b>Definition:</b> particle_dynamics_algorithms.h:115</div></div>
<div class="ttc" id="class_std_vec_3_01_real_01_4_html"><div class="ttname"><a href="class_std_vec_3_01_real_01_4.html">StdVec&lt; Real &gt;</a></div></div>
<div class="ttc" id="class_s_p_h_1_1_part_interaction_dynamics_by_particle1_level_html"><div class="ttname"><a href="class_s_p_h_1_1_part_interaction_dynamics_by_particle1_level.html">SPH::PartInteractionDynamicsByParticle1Level</a></div><div class="ttdef"><b>Definition:</b> particle_dynamics_bodypart.h:124</div></div>
<div class="ttc" id="solid__particles_8h_html"><div class="ttname"><a href="solid__particles_8h.html">solid_particles.h</a></div><div class="ttdoc">This is the derived class of base particles. </div></div>
<div class="ttc" id="class_s_p_h_1_1_base_body_relation_inner_html"><div class="ttname"><a href="class_s_p_h_1_1_base_body_relation_inner.html">SPH::BaseBodyRelationInner</a></div><div class="ttdoc">The abstract relation within a SPH body. </div><div class="ttdef"><b>Definition:</b> base_body_relation.h:117</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html">SPH::thin_structure_dynamics::ShellStressRelaxationFirstHalf</a></div><div class="ttdoc">computing stress relaxation process by verlet time stepping This is the first step ...</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:142</div></div>
<div class="ttc" id="class_s_p_h_1_1_data_delegate_simple_html"><div class="ttname"><a href="class_s_p_h_1_1_data_delegate_simple.html">SPH::DataDelegateSimple</a></div><div class="ttdoc">prepare data for simple particle dynamics. </div><div class="ttdef"><b>Definition:</b> base_particle_dynamics.h:185</div></div>
<div class="ttc" id="base__kernel_8h_html"><div class="ttname"><a href="base__kernel_8h.html">base_kernel.h</a></div><div class="ttdoc">This is the base classes of kernel functions. Implementation will be implemented in derived classes...</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_constrain_shell_body_region.html">SPH::thin_structure_dynamics::ConstrainShellBodyRegion</a></div><div class="ttdoc">Fix the position and angle of a shell body part. Note that the average values for FSI are prescribed ...</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:196</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_fixed_free_rotate_shell_boundary_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_fixed_free_rotate_shell_boundary.html">SPH::thin_structure_dynamics::FixedFreeRotateShellBoundary</a></div><div class="ttdoc">Soft the constraint of a solid body part. </div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:223</div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half_html_ac5f217f8fc20b2c1cb314987334fb613"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_first_half.html#ac5f217f8fc20b2c1cb314987334fb613">SPH::thin_structure_dynamics::ShellStressRelaxationFirstHalf::Interaction</a></div><div class="ttdeci">virtual void Interaction(size_t index_i, Real dt=0.0) override</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.cpp:236</div></div>
<div class="ttc" id="elastic__solid_8h_html"><div class="ttname"><a href="elastic__solid_8h.html">elastic_solid.h</a></div><div class="ttdoc">These are classes for define properties of elastic solid materials. These classes are based on isotro...</div></div>
<div class="ttc" id="solid__body_8h_html"><div class="ttname"><a href="solid__body_8h.html">solid_body.h</a></div><div class="ttdoc">This is the class for bodies used for solid BCs or Elastic structure. </div></div>
<div class="ttc" id="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_second_half_html"><div class="ttname"><a href="class_s_p_h_1_1thin__structure__dynamics_1_1_shell_stress_relaxation_second_half.html">SPH::thin_structure_dynamics::ShellStressRelaxationSecondHalf</a></div><div class="ttdoc">computing stress relaxation process by verlet time stepping This is the second step ...</div><div class="ttdef"><b>Definition:</b> thin_structure_dynamics.h:179</div></div>
<div class="ttc" id="namespace_s_p_h_html"><div class="ttname"><a href="namespace_s_p_h.html">SPH</a></div><div class="ttdef"><b>Definition:</b> solid_body_supplementary.cpp:9</div></div>
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